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Feb 7 11 10:18 AM
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Feb 7 11 5:30 PM
fustin wrote:I'm replaying through Fallout 3 in preparation for New Vegas!
Feb 7 11 10:18 PM
Feb 8 11 1:32 AM
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Feb 8 11 9:26 AM
thecrikster wrote:Does anyone else think the PS3 "Move" looks a bit silly? (as normal as a grown adult waving a wand in front of a tv can look)I mean seriously whats with the light ball on top?Apparently it doesn't need as much space to play (but does need recalibrating every time you load a game)
Feb 8 11 10:16 AM
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Feb 8 11 12:14 PM
thecrikster wrote:I mean seriously whats with the light ball on top?
manofsuit wrote: Brutal Legend - it's pretty easy to understand why gamers were too confused to actually buy it.
Feb 8 11 5:51 PM
MrLuck87 wrote: Il Duce wrote: Bayonetta has serious load time issues on the PS3, dunno about the Xbox version.Bayonetta doesn't have load issues on the PS3 if you install the game. Did you even play it?
Feb 9 11 1:23 AM
manofsuit wrote:I feel like the PS Move and the Xbox Kinect both seem like kind of attempts to top the Wii in terms of innovative wireless controllers. But it's kind of a wasted effort because the reason people bought the Wii wasn't entirely due to the controls - I think it had more to do with a wider range of launch titles (including things like Wii Fit which appealed to a more casual audience). I'm especially wary of the Kinect, because I don't think it's possible to build fun games based entirely on motion capture. "Child of Eden" (a must play anyway) is the only thing they've got coming out that has any potential of working with the system.
Feb 9 11 9:28 AM
thecrikster wrote:manofsuit wrote:I feel like the PS Move and the Xbox Kinect both seem like kind of attempts to top the Wii in terms of innovative wireless controllers. But it's kind of a wasted effort because the reason people bought the Wii wasn't entirely due to the controls - I think it had more to do with a wider range of launch titles (including things like Wii Fit which appealed to a more casual audience). I'm especially wary of the Kinect, because I don't think it's possible to build fun games based entirely on motion capture. "Child of Eden" (a must play anyway) is the only thing they've got coming out that has any potential of working with the system.The reason I never bought the Wii was precisely because it was lacking in big name titles such as GTA4. Mind you the DVD player on my xbox is still knackered, so I have to fix that before I even consider getting the kinnect doodad. I'm still quite wary that the whole "motion sensor" experience is fundamentally defined by how well/badly written the actual game is. I've heard some horror stories (Wii included).
Feb 9 11 11:46 AM
thecrikster wrote:The reason I never bought the Wii was precisely because it was lacking in big name titles such as GTA4. Mind you the DVD player on my xbox is still knackered, so I have to fix that before I even consider getting the kinnect doodad. I'm still quite wary that the whole "motion sensor" experience is fundamentally defined by how well/badly written the actual game is. I've heard some horror stories (Wii included).
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Feb 9 11 3:14 PM
Feb 10 11 1:51 AM
Mar 5 11 10:26 AM
thecrikster wrote: I'm still waiting for motion sensor action with games like GTA or Left4Dead. Imagine using the motion capture to punch random citizens in the face or slash at zombies with a katana. Now that would be great.
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